This is the Sculpted Catmull-Clark Subdivision models of the main characters for Sly Cooper Thieves in Time, the game for the Sony PS3 and Vita Developed by Sanzaru Game. This is sort of a "call to action" pose with Sly, Murray, Bentley, Carmelita, Dimitri, and the Van Time machine.
This image contains some of the many character assets I created for the game. One of the most challenging and fun models to create was the Van "Time-Machine". I based it upon the main vehicle from the A-Team, plus it needed to have a full interior, plus fully fold open in time travel mode. I hope to someday create another render showing the whole thing folded open.
Instead of having to make another set of high-res models for marketing, I reused the geometries used to generate the in-game normal and diffuse texture maps. As a result, the image more accurately reflects the character as seen in-game.
Modeled, textured, rigged, posed and rendered using Modo and Photoshop.