A close up of a major boss in the Iron Man 2 video game. In game, the character is about 600 feet tall and is comparable to a full and animated level, basically Iron Man is about the same size as two of the eyes.
This surface of the model is supposed to look massive, with many small structures, weapons and details. This is close up render of the model to show off many of the tiny polygon and texture features.
This model was modeled, UV layout, texture and rendering done in Modo.
Due to the massive size of the character the completed in-game model consists of 79401 triangle polygons and 12x 1024 texture map sets for Diffuse, Normal, Specular, and Illumination.